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SkylanderClub.com Skylander Club Fan Forum 2015-02-05T04:22:10-06:00 http://www.skylanderclub.com/forum/feed.php?f=23&t=97 2015-02-05T04:22:10-06:00 2015-02-05T04:22:10-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1797#p1797 <![CDATA[Re: A New Way to Play?]]> Statistics: Posted by 1ofWiisdom — Thu Feb 05, 2015 4:22 am


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2015-02-01T23:04:51-06:00 2015-02-01T23:04:51-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1791#p1791 <![CDATA[Re: A New Way to Play?]]> Statistics: Posted by Orion's Islands — Sun Feb 01, 2015 11:04 pm


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2015-01-08T17:36:42-06:00 2015-01-08T17:36:42-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1652#p1652 <![CDATA[Re: A New Way to Play?]]> Statistics: Posted by 1ofWiisdom — Thu Jan 08, 2015 5:36 pm


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2015-01-07T04:18:41-06:00 2015-01-07T04:18:41-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1650#p1650 <![CDATA[Re: A New Way to Play?]]> Statistics: Posted by Orion's Islands — Wed Jan 07, 2015 4:18 am


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2014-11-25T16:42:44-06:00 2014-11-25T16:42:44-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1204#p1204 <![CDATA[Re: A New Way to Play?]]> Statistics: Posted by 1ofWiisdom — Tue Nov 25, 2014 4:42 pm


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2014-11-24T16:09:15-06:00 2014-11-24T16:09:15-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=1197#p1197 <![CDATA[Re: A New Way to Play?]]> This thread put an idea in my head... :idea: ...How about playing a type of UNO with them...I know UNO is based on Crazy Eights with standard cards.

Here are simplified rules for Uno/Crazy Eights...
To start a hand, seven cards are dealt out to each player, and the top card of the deck is flipped over and set aside to begin the discard pile. The player to the dealer's left plays first. On a player's turn, he/she must do one of the following:

play a card matching the discard in color, number or symbol
play a Wild card, or a playable Wild Draw Four card (see restriction below)
draw the top card of the deck
If a player chooses to draw the top card of the deck, and that card is playable (it matches the discard, or is a playable wild card), then the player may (but need not) immediately play that card.

Play proceeds clockwise around the table.

If a player chooses to draw a card and the drawn card is playable, the player has the option of either keeping it or playing it immediately (as part of that turn).
If a player chooses to draw, the player may not play any card (other than the drawn card, if playable) on that turn.
A player may play a Wild card at any time (even if that player has other playable cards).
If the entire deck is used during play, the top discard is set aside and the rest of the pile is shuffled to create a new deck. Play then proceeds normally.
A player who plays his/her next-to-last card must call "uno" as a warning to the others.[4]

The first player to get rid of his/her last card ("going out") wins the hand and scores points for the cards held by the other players. Number cards count their face value, all action cards count twenty, and Wild and Wild Draw Four cards count fifty. If a Draw Two or Wild Draw Four card is played to go out, the next player in sequence must draw the appropriate number of cards before the score is tallied.

The first player to reach five hundred points is the winner.

Ok...so using these rules as a springboard....

So...here's a rough attempt to modify them for Skylander character cards...
(This is a rough first attempt, I'm literally trying to work this out as I type!...lol)

To start, shuffle all the character and item cards you have received with your Skylanders into a big deck. Then seven cards are dealt out to each player, and the top card of the deck is flipped over and set aside to begin the discard pile. The player to the dealer's left plays first. On a player's turn, he/she must do one of the following:

play a card matching the discard in element symbol or Type (Lightcore, Giant, Mini, Variant). At a future date it could also include Game Release (SSA character, Giant character, Swap Force Character or Trap Team). The exact qualifying types can be agreed upon before starting.
play a Wild card, or a playable Wild Draw Four card (see below)
draw the top card of the deck
If a player chooses to draw the top card of the deck, and that card is playable (it matches the discard, or is a playable wild card), then the player may (but need not) immediately play that card.

Play proceeds clockwise around the table.

If a player chooses to draw a card and the drawn card is playable, the player has the option of either keeping it or playing it immediately (as part of that turn).
If a player chooses to draw, the player may not play any card (other than the drawn card, if playable) on that turn.
A player may play a Wild card at any time (even if that player has other playable cards). After a Wild Card is played, that player announces a new element of their choosing to continue the game under.
If the entire deck is used during play, the top discard is set aside and the rest of the pile is shuffled to create a new deck. Play then proceeds normally.
A player who plays his/her next-to-last card must call "KAOS Rules!" as a warning to the others.

The first player to get rid of his/her last card ("going out") wins the hand and scores points for the cards held by the other players. Card values will need to be determined. If a Draw Two or Wild Draw Four card is played to go out, the next player in sequence must draw the appropriate number of cards before the score is tallied.

The first player to reach five hundred points is the winner


Wild cards could be any non-character card-..ie magic items. Or even any magic item and ANY NON-STANDARD character cards-Eon's Elite for example.
A "Wild" card can obviously be played as any element or type.
As to Special wild cards that are in the UNO deck for example...(like Reverse which flips the direction the players go in the circle, or Draw 2's which makes the next person draw two cards from the pile, Turn Skips, etc, etc) That is open for debate here....
Actually it occurs to me that keeping the types flexible could be really fun...Translation: Element type is the obvious choice but it would be fun to hear what kids would say the categories should be...Dragons...?, Flying characters should be able to be played with other flying characters...Similar weapon users...Swords for instance...! It could make for fun debate in the game if exceptions could be made as long as all playing agree that the association is valid!!..Lol!!
Soo...What do you think!?!? :shock:

Statistics: Posted by Orion's Islands — Mon Nov 24, 2014 4:09 pm


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2014-10-09T14:53:23-06:00 2014-10-09T14:53:23-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=337#p337 <![CDATA[Re: A New Way to Play?]]>
But I do wish something official was announced, or the stats matched up etc. I've never quite understood how they justify the stats not reflecting the in game abilities...

I know some people scream "they do reflect the game if you use this equation" but the truth is you can start with any number and end up at another if you make the time...

The best thing, outside of displaying/archiving them, is simply to kind of deal the cards and throw it down battle style...which requires long explanations, lol.

Statistics: Posted by 1ofWiisdom — Thu Oct 09, 2014 2:53 pm


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2014-10-09T08:11:40-06:00 2014-10-09T08:11:40-06:00 http://www.skylanderclub.com/forum/viewtopic.php?t=97&p=332#p332 <![CDATA[A New Way to Play?]]> Statistics: Posted by JerichoTheUnwise — Thu Oct 09, 2014 8:11 am


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