Stats

Stats

Postby Plaag » Tue Nov 01, 2016 2:57 pm

Skylander Strength Armor Speed Luck Start Health
Mysticat 6 2 15 14 220
Pain-Yatta
Buckshot 4 4 15 12 240
Dr. Krankcase 8 10 8 10 240
Ro-Bow
Dr. Neo Cortex 8 6 8 8 280
Chain Reaction
King Pen 12 10 8 6 300
Dark King Pen 12 10 8 6 300
Grave Clobber
Tidepool
Ember 14 4 8 6 260
Tae Kwon Crow 8 6 11 8 200
Tae Kwon Crow (Mystical)
Flarewolf 8 6 15 10 270
Flarewolf (Hard-Boiled)
Golden Queen 4 8 8 12 270
Dark Golden Queen 4 8 8 12 270
Tri-Tip 6 10 8 10 370
Tri-Tip (Legendary) 16 20 8 10 370
Barbella 10 14 8 8 350
Ambush 10 8 8 8 340
Boom Bloom 6 8 8 8 320
Crash Bandicoot 10 2 15 12 150 (2+ Lives)
Chompy Mage
Chompy Mage (Jingle Bell)
Pit Boss 8 8 8 8 250
Pit Boss (Legendary)
Chopscotch 12 8 15 4 310
Chopscotch (Candy Coated) 12 8 15 4 310
Wolfgang 8 6 15 4 230
Dark Wolfgang 8 6 15 4 230
Bad Juju 8 12 12 4 230
Bad Juju (Mystical)
Air Strike 8 12 12 8 300
Air Strike (Egg Bomber)
Wild Storm
Blaster-Tron
Aurora 10 10 20 6 240
Aurora (Solar Flare) 10 10 20 6 240
Hood Sickle 14 8 8 4 330
Hood Sickle (Steel Plated) 14 8 8 4 330
Starcast 6 6 15 8 290
Kaos 12 8 8 12 280
Sorcerer Imaginator 8 8 4 14 260
Quickshot Imaginator 6 4 15 12 240
Ninja Imaginator 6 8 20 8 230
Knight Imaginator 4 12 8 8 300
Brawler Imaginator 10 9 12 6 350
Swashbuckler Imaginator 10 10 7 8 270
Smasher Imaginator 14 8 8 4
Bowslinger Imaginator 8 6 8 8 240
Sentinel Imaginator 10 14 8 6 320
Bazooker Imaginator 12 6 2 8 290

Luck does effect gold from the Magic items, though I do not seeing it doing so from coins and other treasures in game (though maybe there is more found in crates/etc with higher luck)
Luck of 3 = 507 (Shroom Boom iirc)
Luck of 4 = 510
Luck of 6 = 515
Luck of 8 = 520
Luck of 9 = 523
Luck of 10 = 525
Luck of 11 = 527
Luck of 12 = 530
Luck of 14 = 535
Luck of 17 = 542
Every 2 points = 5gp (gold pieces)
every 1 point is 2-3gp
2 characters gets both the same gold as the one with the highest luck, though if both have odd numbered luck the one with the higher gets the +3 and the other gets +2 for the 1 point above an even number, if that makes sense. (example Luck 17 + 11 gets the one with the higher luck 543 and the lower luck gets 542)

[EDIT: Not sure on the amount gained from crates, etc, but with Diamonds the gold value is effected by Luck. No other treasure looks to be effected, but then again the amount one gets I'm unsure of if Luck takes a part in that. Data I currently have is Luck 4 + Diamond = 127 gold, Luck 5 + Diamond = 128 gold.]

ShaneG.
Last edited by Plaag on Sat Dec 17, 2016 9:45 am, edited 2 times in total.
Plaag
Chompy
 
Posts: 54
Joined: Sat Oct 22, 2016 1:09 pm

Re: Stats

Postby Plaag » Wed Nov 09, 2016 6:04 pm

Didn't want to create another topic about this so thought to add it here.
Any ability that you purchase that increases Armor, Speed, Etc when it is active does show up in the stats for that duration. So for example King Pen when he buys the Ice Arena ability for 900 gold - when he is inside there for the duration his stat page will show the armor go up by 50. Hood Sickle (since I just watched the video) should have his armor stat change under the top path with the 1700 gold upgrade and fulfillment of it.

ShaneG.
Plaag
Chompy
 
Posts: 54
Joined: Sat Oct 22, 2016 1:09 pm


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